Engagement is the new foundation of learning

Engagement is the new foundation of learning

Gamefik at school is a new way to engage students, connect families, and transform the school routine.

Gamefik at school is a new way to engage students, connect families, and transform the school routine.

Activity Board

BNCC

Quizzes

Learning Trails

Integrated AI

Quests

Activity Board

BNCC

Quizzes

Learning Trails

Integrated AI

Quests

Activity Board

BNCC

Quizzes

Learning Trails

Integrated AI

Quests

Results that speak for themselves

Schools that have adopted the Gamefik method have turned engagement into routine — and routine into real results.

Schools that have already adopted the Gamefik method transformed engagement into routine and routine into real results.

+1,000

schools

+200k

students

+10k

teachers

35%

less time spent on pedagogical interventions

More engagement.
More learning.
More results.

More engagement.
More learning.
More results.

Gamefik is an educational engagement platform that drives continuous learning, strengthens family connections, and elevates the school experience.

The Gamefik is an educational engagement platform that promotes continuous learning, strengthens the connection with families, and values the school experience.

Through game mechanics and design, we turn your school into a gamified learning environment where engagement, learning, and behavior grow together.

Through elements and mechanics of games, we transform your school into a gamified school where engagement, learning, and behavior go hand in hand.

Why does our method work?

Why does our method work?

We use behavioral science.

We use behavioral science.

Gamefik combines intrinsic motivation (purpose and autonomy) with extrinsic motivation (recognition and reward), creating a sustainable cycle of engagement.

Result:

Gamefik combines intrinsic motivation (purpose and autonomy) with extrinsic motivation (recognition and reward), creating a sustainable engagement cycle.
Result:

More participation

More participation

More persistence

More persistence

More ownership

More ownership

Based on recognized models such as the Octalysis Framework.

Based on models recognized as the Octalysis Framework.

(ex: Deci & Ryan — Self-Determination Theory)

(ex: Deci & Ryan — Self-Determination Theory)

Click here to learn about the study

Click here to learn about the study

Development and
Accomplishment

Possession

Scarcity and
Impatience

Loss and
Avoidance

Unpredictability
and Curiosity

Social
Influence

Empowerment

Epic
Meaning

Development and
Accomplishment

Possession

Scarcity and
Impatience

Loss and
Avoidance

Unpredictability
and Curiosity

Social
Influence

Empowerment

Epic
Meaning

One platform for schools.
A whole new experience for students.

A platform for the school.
An experience for the student.

A platform for the school.
An experience
for the student.

Gamefik connects classroom management, school routine, and the student experience in a single ecosystem.

Group and student
management

Group and student
management

Simplify the management of classes, students, and activities across your entire institution.

Simplify the management of classes, students, and activities across your entire institution.

Clear organization by class and student profile

Clear organization by class and student profile

Engagement and participation tracking

Engagement and participation tracking

A centralized view of your school

A centralized view of your school

Less admin work. More clarity to make decisions.

Less admin work. More clarity to make decisions.

The Student App

The Student App

An app 100% built around the student's world

An app 100% connected to the reality of the student.

Track their progress

Participate in activities

View their achievements

Understand their growth over time

All of this using gamification concepts applied with real pedagogical intent.

All of this using gamification concepts applied with real pedagogical intent.

63%

more retention of students' attention after the inclusion of gamification

63%

more retention of students' attention after the inclusion of gamification

63%

more retention of students' attention after the inclusion of gamification

Learning at the right pace makes all the difference

Learning at the right pace makes all the difference

Learning at the right pace makes
all the difference

Learning paths organize content into small, manageable steps — using microlearning concepts to make absorption easier and keep students engaged.

Learning paths organize content into small, manageable steps — using microlearning concepts to make absorption easier and keep students engaged.

The student can see:

The student can see:

Where they are

What they've already achieved

And what comes next

More clarity. Real progress.

More clarity. Real progress.

Communication that actually works

Communication that actually works

Announcements, events, and activities no longer go unnoticed. With the gamified agenda:

Announcements, events, and activities no longer go unnoticed. With the gamified agenda:

Students track everything in one place

Families take more interest in the school routine

The school gets the attention it deserves

When the student gets involved, the family connects.

When the student gets involved, the family connects.

90%

90% of students become more engaged with school after Gamefik

Friday, November 16

Math Marathon

Super Shiny

3rd Grade

Hoje temos um maratona de matemática e vai ser muito emocionante.

Super Shiny

3rd Grade

Eu espero chegar em primeiro lugar.

Friday, November 16

Math Marathon

Super Shiny

3rd Grade

Hoje temos um maratona de matemática e vai ser muito emocionante.

Super Shiny

3rd Grade

Eu espero chegar em primeiro lugar.

9

Sep

Monday

Quiz for all!

Quiz for all!

3:00 PM - 4:00 PM

12

October

Wednesday

Museum trip

Museum trip

2:00 PM - 4:00 PM

23

October

Friday

Math Marathon

Math Marathon

All day

In a traditional school…
In a gamified school…

At the regular school…
At the gamified school…

Money is a topic only for adults

Learning to manage starts early

Money is a topic only for adults

Learning to manage starts early

Money is a topic only for adults

Learning to manage starts early

Keep your students super engaged

Keep your students super engaged

Real value for the school

Student attention

Family connection

Start engaging your students today

Join thousands of educators who have already transformed their classrooms

Transforming education through

gamification and technology.

© 2026 Gamefik. All rights reserved.

Start engaging your students today

Join thousands of educators who have already transformed their classrooms

Transforming education through

gamification and technology.

© 2026 Gamefik. All rights reserved.